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Unreal Lighting Artist Jobs
Company | Evil Eye Pictures |
Address | , San Francisco Bay Area, Ca |
Employment type | |
Salary | $75,000 - $150,000 a year |
Expires | 2023-07-16 |
Posted at | 1 year ago |
Founded in 2004, Evil Eye Pictures is a collaborative virtual studio bringing together some of the best content creators, innovators and engineers from around the globe. The team is focused on creating immersive, compelling visuals and experiences for the evolving world of real-time, multiplatform entertainment.
Evil Eye was founded by artists to work on high-profile, special projects while maintaining an emphasis on people and a positive, fun work culture.
UNREAL LIGHTING ARTIST
Evil Eye Pictures is looking for an experienced Unreal Lighting Artist. The ideal candidate will have minimum 3 years of professional experience in film, television and/or games, and a thorough understanding of visual effects pipelines.
Key Responsibilities:
- Look development of assets, environments, and FX elements
- Work closely with directors and supervisors to develop cinematic lighting solutions, which capture the vision laid out by the client
- Oversee and help optimize shots for rendering
- Create and design lighting for complex scenes in Unreal Engine, owning both the technical and creative problem spaces
- Translate 2D concepts into final lighting solutions and renders
- Identify problematic shots and offer creative or technical solutions
Requirements:
- Proven track record with photoreal and full CG lighting for film, television and/or games
- Understanding of optimization and performance profiling
- Clearly communication with all departments to ensure work is completed by production deadlines
- Ability to take directions and adaptable to change in a fast-paced environment
- Detail-oriented both in work processes and ability to QC work
- Experience with Unreal Engine lighting techniques and solutions
- Knowledge of a variety of lighting techniques (GPU Lightmass, raytracing, dynamic vs baked lighting, etc…)
- Excellent ability to improvise and problem solve
Good to Have:
- Knowledge of an asset manager such as Shotgrid is a plus
- Experience with Maya, Houdini, Blender or equivalent DCC is a plus
- Experience in compositing is a plus
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Please include a link to a reel of your work when applying for this position.
This is a full-time position. This position is remote as we support a Virtual Studio.
For more information about Evil Eye check out:
https://www.evileyepictures.com
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CA Pay Transparency Information:
The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye's benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Base Pay Range $75K-150K per year
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