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2D Video Game Animator

Company

Seminaut Inc.

Address United States
Employment type INTERN
Salary
Expires 2023-07-22
Posted at 10 months ago
Job Description

Location

Remote


Hours

20 hrs/week


(Not required to work at certain times of the day; however, you will be required to attend a meeting at the same time each week.)


Who We Are

Our studio is just getting off the ground, developing a 2D open-world RPG in Unity. We believe it will take 3 years to develop, with a likely release date in 2026.


Who We Want

We are looking for a 2D animator with a passion for gaming and open-world RPGs.


The artist should be punctual, self-motivated, and committed to making an incredible RPG. It’s important that the artist is able to communicate with developers and writers — as well as other artists.


Compensation: Profit Splits

The position will earn a percentage of the game’s total profits. The position will vest toward their profit splits over the course of the development process — more details may be elaborated in a verbal meeting.


Main Responsibilities

  • Understand the game’s style guide and follow it
  • Create 2D animation for the game’s characters, enemies, and other assets as needed


Other Responsibilities

  • Participate and post weekly SCRUM updates on time
  • Check for updates in the style guide frequently and regularly
  • Update and keep track of your assigned tasks
  • Participate and attend weekly meetings
  • Communicate; respond promptly and work with other members of the game studio team

What You Can Expect

You will gain experience working with current students and professionals. Although you will be assigned to the game studio’s art team, you will also work with programmers by answering any questions that they might have regarding art assets. You will be treated with respect, but you will also be expected to follow instructions and to communicate in a timely manner.


Requirements

  • Experience with an understanding of Discord
  • A functional and reliable personal computer and/or laptop
  • Transcripts proving that you are currently attending college and are majoring in 2D animation
  • One of the following if currently a student or recent graduate:
  • Either already a professional working in the field OR currently attending college and majoring in 2D animation or a recent graduate with a degree in 2D animation (within 1 year) OR you may still apply but only truly exceptional individuals based on proof of skill will be considered at our discretion.
  • A functional and reliable microphone that connects to the computer and/or laptop that you will be using
  • Understanding of 2D art concepts and practices for Unity Game Engine (especially isometric)
  • A copy of your degree if you have graduated within 1 year


Expectations

  • Adhering to company policies and business etiquette
  • Notifying management if you are unable to meet requirements at least 24-hours ahead of time (Example: You will not be able to attend the meeting for a certain week because you have a doctor’s appointment.)
  • A willingness to help
  • An open mind that is ready to learn and accept practices that might be different than ones that were taught in school
  • Respect and kind consideration for others regardless of position and department
  • Strong communication



Qualifications

Option 1: If you have graduated or are already a professional working in this field:

  • Strong portfolio work/examples of past work


Option 2: If you are still a student or recently graduated with no professional experience:

  • If you are pursuing an associate’s degree:
  • Must be in 2nd year and majoring in 2D animation


  • If you are pursuing a bachelor’s degree:
  • Must have at least a junior standing and majoring in 2D animation


  • Proof of graduating with a degree in 2D animation
  • If you have graduated within the past year:


Option 3: If you do not meet any of the above:

You may still apply; however, only truly exceptional individuals based on proof of skill will be considered at our discretion.


***Additionally, you must have an understanding of 2D game art and how to export files for use within Unity. This is a non-negotiable.***


Application Checklist:

  • Resume
  • Providing your portfolio of past work is required. If you do not have a digital portfolio, please provide attachments of relevant work. Applicants who do not provide portfolio work or examples of relevant work will not be considered. Be sure to include work relevant to 2D animation.
  • Cover letter is not required but is appreciated