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Art Reviewer - External Development
Company | Electronic Arts |
Address | , , Tx |
Employment type | FULL_TIME |
Salary | $89,200 - $130,750 a year |
Expires | 2023-07-22 |
Posted at | 11 months ago |
Pogo has been the leader in online casual games since 1998. Featuring a growing library of 60+ titles spanning popular genres like Solitaire, Mahjong, Match 3, and more, Pogo exists to be the best destination for online casual games. We strive to produce high-quality HTML5-powered games with sophisticated metagames and social mechanics, all while working seamlessly across desktop, tablet, and mobile. Our fans and subscribers come to Pogo for fresh content, daily challenges, great events, new games, and a live service that delivers!
We are looking for an experienced Art Reviewer to join our Art team in North America.
Role
As a member of the Pogo Art team, you will manage the creation and delivery of 2D Art assets provided by multiple external vendors. In this key role, you will report directly to the Studio Art Director and have a high level of interaction with Artists, Development Managers, Designers, and Outsourcing vendors across the globe. You are the Art outsourcing expert for the studio who communicates at a high level in both visual and written materials. The Art Reviewer focuses on ensuring Pogo’s assortment of products follow a standardized visual style and maintain a high quality.
Responsibilities
- You will report to the Art Director to ensure consistency between the art direction and final 2d assets.
- Revise or fix "finished" assets.
- Create documentation and communicate project requirements to external partners.
- Finalize or produce assets both for production use and for visual target purposes.
- Guide external partners, creating detailed written and illustrative reviews on daily art content deliveries.
- You will maintain the production requirements to enforce both technical and aesthetical coherence.
- Meet quality expectations within desired schedules.
- Monitor the quality and consistency of external development production in both art aesthetics and file delivery.
Required Qualifications
- Solid knowledge base in art and design principles including composition hierarchy, balancing form and space and creating harmony with color and gradients.
- Experience communicating artistic guidance through critiques.
- Take art direction and partner with other team members.
- You will have experience creating documentation for art pipelines and workflow with external partners.
- 5+ years digital art or graphic design experience.
- Proficiency with Adobe Suite including Photoshop, Animate, After Effects and Illustrator.
- Sense of design and an ability to identify styles and trends.
- Solid organization and time allocation.
- Motivated and able to work with team leads in a deadline environment.
- At least 1 year of experience in Game Development, having worked on at least 1 shipped title or live-service.
#LI-Remote #FlexibleWork
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento):
º $95,450 - $141,800
- New York (depending on location e.g. Manhattan vs. Buffalo):
º $89,200 - $141,800
- Jersey City, NJ:
º $105,250 - $141,800
- Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $89,200 - $118,550
- Washington (depending on location e.g. Seattle vs. Spokane):
º $89,200 - $130,750
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
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