Remote Contract Graphics Engineer
By ClutchPlay Games At , Remote
Experience with 3D graphics SDKs (DirectX, OpenGL)
Experience working with other programmers on a large code base
Experience with Visual Studio, XCode or equivalent IDE
Experience with offline storage, threading, and performance tuning
Experience developing for a wide range of mobile hardware and console platforms
We develop across multiple platforms for a range of devices, which can include iOS, Android, PC, Mac and console.
Cocoa 2D Graphics And Imaging Engineer
By Apple At , Cupertino
3+ Years experience in Software Development
Excellent critical thinking, problem solving, and communication skills
Excellent knowledge of programming languages C, C++ and/or ObjC
Experience with operating systems level engineering
Knowledge of image file formats a major plus
Knowledge of ARM or x86 assembly code and optimization
3D Graphics Engineer - Xr System, Pico
By ByteDance At , San Jose, 95110 $112,200 - $205,000 a year
3+ years of 3D Graphics rendering experience
Experience with low level performance profiling and optimization
Experience with Neural Rendering / Computer Vision
Experience with Native Android development,Familar with JNI / Service / IPC
Develop Pico XR System Software
Develop innovative XR Graphics features
Cocoa 2D Graphics And Imaging Engineer
By Apple At Cupertino, CA, United States

Summary Imagine what you could do here! At Apple, phenomenal ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job ...

Engineer Ii, Graphics Jobs
By PlayStation At San Mateo, CA, United States
Proven ability to learn new skills and eager to embrace new challenges
Excellent communication skills through all mediums (verbal, written, etc.)
Enjoys creating educational materials (PowerPoint, articles, etc.)
Have experience working with and writing drivers, core technology
Industry and/or academic experience within the supported domain (Gfx, Sys, Network, etc.)
Industry and/or academic hands-on experience with graphics techniques, languages, APIs, and tools
Senior Manager, Labeling & Graphics Operations
By Gilead Sciences At , Foster City, 94404, Ca $149,600 - $193,600 a year
Strong computer, organizational, and project management skills.
Contributes to the completion of all technical and operational activities for Labeling Operations projects through management of internal and external resources.
Manages complex processes across functions and interacts effectively with team members to ensure product labeling meets regulatory requirements.
Owns quality records such as CAPAs, Deviations, and Change Management related to labeling.
Strong knowledge of Good Manufacturing Practices (GMPs) and working knowledge of regulatory filing requirements and guidance documents.
Evaluates the flow of projects through the artwork development process against established timelines and prioritizes activities based on changing requirements.
Software Engineer - Graphics (Technical Leadership)
By Meta At , Remote $205,000 - $281,000 a year
Suggest, collect and synthesize requirements and create an effective feature roadmap towards AR and VR product lines
Invent next-generation platforms to deliver more comfortable and immersive graphics experiences on VR and AR headsets
5+ years of experience in one or more of the following areas: machine learning, computer graphics or image processing
Experience in encoding/compression technologies in graphics display pipeline
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
Experience with human vision science
Senior Graphics Engineer Jobs
By Unity Technologies At , San Francisco, 94107, Ca
Confirmed programming skills (C#/C++/Shading Languages)
Extensive knowledge of real-time 3D graphics and Vulkan Graphics API.
Understanding of the modern engine systems and rendering architectures and experience of working on real-world productions or large multi-platform engines
Prior XR development experience and/or passion for VR
Experience with low-level modern graphics APIs DX12, metal
Develop and maintain high-quality and performant rendering engine systems