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Cocoa 2D Graphics And Imaging Engineer

Company

Apple

Address , Cupertino
Employment type FULL_TIME
Salary
Expires 2023-10-15
Posted at 9 months ago
Job Description

Summary

Posted: Jun 26, 2023
Weekly Hours: 40
Role Number: 200481123
Imagine what you could do here! At Apple, phenomenal ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! Join the Cocoa - 2D Graphics team and work with us on core technologies for macOS, iOS, watchOS, and tvOS. Our team is responsible for system level frameworks including CoreGraphics, ColorSync, PDFKit, ImageIO, ImageCapture and much more.

Key Qualifications

  • Excellent knowledge of programming languages C, C++ and/or ObjC
  • Sound solid understanding of graphics APIs
  • Excellent critical thinking, problem solving, and communication skills
  • Experience with operating systems level engineering
  • Reliable familiarity with CoreGraphics, AppKit and UIKit APIs
  • 3+ Years experience in Software Development
  • Knowledge of image file formats a major plus

Description

We are looking for a highly motivated software engineer with strong technical and programming skills to work on ImageIO and related frameworks. You will have the opportunity to build and evolve the C, Objective-C, and Swift APIs, which application developers use, to decode, manipulate, and encode images. You will add new features to ImageIO. You will diagnose and fix complex problems, and provide advice to internal and external clients about standard methodologies when using the framework. You will collaborate with many other teams to deliver quality improvements and performance enhancements.

Education & Experience

Bachelor’s or Master’s Degree in Computer Science, Computer Engineering, or equivalent

Additional Requirements

  • Proven track record shipping outstanding software products
  • Excellent collaborative and interpersonal skills
  • Strong Low-Level debugging abilities
  • Knowledge of ARM or x86 assembly code and optimization
  • Self motivated, independent and proactive
  • Attentive to detail

Pay & Benefits

  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $138,900 and $256,500, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.