Unfortunately, this job posting is expired.
Don't worry, we can still help! Below, please find related information to help you with your job search.
Some similar recruitments
Content Software Engineer (Ccms)
Recruited by The College Board 9 months ago Address , Remote
Remote Contract Graphics Engineer
Recruited by ClutchPlay Games 9 months ago Address , Remote
Senior Manager, Labeling & Graphics Operations
Recruited by Gilead Sciences 11 months ago Address , Foster City, 94404, Ca $149,600 - $193,600 a year
Software Engineer (Technical Leadership) - Infrastructure
Recruited by Meta 1 year ago Address , Remote $253,000 - $327,000 a year
Design Verification Engineer Jobs
Recruited by Meta 1 year ago Address , Remote $136,000 - $195,000 a year
Software Support Engineer Jobs
Recruited by Kardex 1 year ago Address Cincinnati Metropolitan Area, United States
Sign & Graphics Installer Jobs
Recruited by Image360 1 year ago Address , Tacoma, 98409, Wa $25 - $40 an hour
Engineer Iv, Software (Big Data)
Recruited by Omnicell 1 year ago Address , Remote
Senior Software Developer Jobs
Recruited by Acklen Avenue Software 1 year ago Address , Remote
Software Verification Engineer Jobs
Recruited by Wisk Aero 1 year ago Address , Remote $97,715 - $149,315 a year
Software Support Engineer Jobs
Recruited by Laserfiche 1 year ago Address , Remote

Software Engineer - Graphics (Technical Leadership)

Company

Meta

Address , Remote
Employment type
Salary $205,000 - $281,000 a year
Expires 2023-07-23
Posted at 11 months ago
Job Description
The Reality Labs team at Facebook is helping people around the world come together and connect through world-class Augmented and Virtual Reality hardware and software. We are developing the future of AR and VR, bringing products to consumers that transform entertainment and social experiences. The potential of AR/VR to connect the world is immense—and we’re just getting started. With global departments dedicated to AR/VR research, computer vision, haptics, social interaction, and more, AR/VR is committed to driving the state-of-the-art forward through relentless innovation. Our teams explore, develop, and deliver new cutting-edge technologies that serve as the foundation of current and future AR/VR products.Our XR Tech team explores, develops, and delivers new cutting-edge technologies that serve as the foundation of current and future FRL products. From mixed reality and human interaction to natural input and beyond, XR Tech is focused on taking new technologies from early concept to the product level while iterating, prototyping, and realizing the human value and new experiences they open up.We are seeking a Software Engineer with a background in graphics and image rendering pipeline to drive the development of novel rendering platform techniques for VR, AR, and Mixed Reality headsets. You will be working closely with our researchers and developers to optimize and develop a new graphics display pipeline including compression, efficient/foveated renderings, novel graphics co-processors exploration, encoding, display, and optics correction techniques for the upcoming products. To satisfy the demanding needs of immersive experience, you are expected to solve a range of technical challenges in the areas of real-time image processing, low power rendering, latency mitigation, and sensor fusion.

Software Engineer - Graphics (Technical Leadership) Responsibilities:

  • Drive the organization goal towards graphics and image processing impacting VR and AR product lines
  • Adapt standard machine learning methods to best exploit modern parallel environments (e.g. distributed clusters, multicore SMP, and GPU)
  • Invent next-generation platforms to deliver more comfortable and immersive graphics experiences on VR and AR headsets
  • Effectively communicate to leadership team and the industry partners complex features & systems
  • Suggest, collect and synthesize requirements and create an effective feature roadmap towards AR and VR product lines
  • Understand industry and Facebook wide technology trends in computing technology to help assess & develop new technologies within FRL family


Minimum Qualifications:

  • Experience in encoding/compression technologies in graphics display pipeline
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of experience in one or more of the following areas: machine learning, computer graphics or image processing
  • Cross-functional partner, working across functions to drive solutions


Preferred Qualifications:

  • Experience with human vision science
  • Master’s degree in Computer Science, Mathematics or related technical field
  • Experience with OS internals and kernel development/debugging for Android and/or Linux
  • Have developed or modified graphics display pipeline on mobile platform



Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. We may use your information to maintain the safety and security of Meta, its employees, and others as required or permitted by law. You may view Meta's Pay Transparency Policy, Equal Employment Opportunity is the Law notice, and Notice to Applicants for Employment and Employees by clicking on their corresponding links. Additionally, Meta participates in the E-Verify program in certain locations, as required by law