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Game Designer Ii - College Football

Company

Electronic Arts

Address , Orlando, 32810
Employment type FULL_TIME
Salary $89,200 - $130,750 a year
Expires 2023-11-16
Posted at 8 months ago
Job Description

THIS WOULD BE HYBRID ROLE LOCATED IN ORLANDO, FL

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

As a Game Designer II, you will work directly on College Football within EA Sports in live service content. Reporting to the Design Director. Games Designer II will maintain and balance the core and meta-game while creating and implementing live service ideas and features to entertain our players.

Responsibilities

  • You help establish best practices for the team and lead by example.
  • You will educate junior designers on upcoming features and how they change content creation.
  • You will operate as a bridge between feature development and design for the upcoming title and offer feedback as to how it will be used in the Live space.
  • You have an eye for establishing and improving processes to make life easier for the Design team.
  • You will determine design gameplay experience goals, and tune features to meet those goals.
  • You will be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release.
  • You will collaborate with all team disciplines, including artists, testers, economy, engineers, and producers to get support from the team and guide a project from initial design to final production.
  • You will establish a depth of knowledge across a majority of systems, being able to oversee the entire suite of content tools and train/support junior members of the team on them.
  • You will design, implement, tune and bug-fix entire programs of content that surprise and delight our players.
  • You will become a design mentor for live service content creation to more junior team members.
  • You will improve designs based on playtests, game metrics, team input, and community feedback.
  • You will advocate for the creative vision, and represent the Design team.
  • You will design solutions using the tools and time/scope available to create unique and fun experiences for players.
  • You will become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.

Required Qualifications

  • At least 5 years of game design experience on a video game development team.
  • Ability to write detailed design documentation.
  • Knowledge of and enthusiasm for gaming: playing, deconstructing, and creating.
  • Champion a design and get the team excited to work on it.
  • Knowledge of College Football. The players and teams will be your playground.
  • Design and implementation experience with game features that focus on open-ended player creativity.
  • Technical proficiency when directly implementing design content either via scripting or database languages.
  • Experience using a variety of scripting solutions to implement, tune, and bug-fix features.
  • At least 2 years of experience in an active live service game.
  • Experience working with game economies, including demonstrable knowledge of how different systems can affect a game economy.
  • Experience with sports games as a designer or a passionate player.
  • Become proficient in multiple proprietary development tools.

Desirable Skills

  • Expertise with Google Sheets.
  • Comfortable with) Miro, Visio, JIRA, and online collaboration suites such as Confluence.
  • Shipped a AAA HD title.
  • Experience using SQL.
  • Bachelor's Degree or equivalent.
US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):
º $95,450 - $141,800
  • New York (depending on location e.g. Manhattan vs. Buffalo):
º $89,200 - $141,800
  • Jersey City, NJ:
º $105,250 - $141,800
  • Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $89,200 - $118,550
  • Washington (depending on location e.g. Seattle vs. Spokane):
º $89,200 - $130,750

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.