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Animator - Artist Jobs
Company | SAIC |
Address | , Huntsville, 35898, Al |
Employment type | PART_TIME |
Salary | |
Expires | 2023-07-23 |
Posted at | 11 months ago |
Job ID: 2307329
Location: HUNTSVILLE, AL, US
Date Posted: 2023-05-23
Category: Communications
Subcategory: Game Development Specialist
Schedule: Part-Time
Shift: Day Job
Travel: Yes, 10 % of the Time
Minimum Clearance Required: Interim Secret
Clearance Level Must Be Able to Obtain: Secret
Potential for Remote Work: No
Description
SAIC is looking for a Animator - Artist to join our game development team at the Army Game Studio in Huntsville, AL.
Responsibilities:
You must be creative, talented, and self-motivated. You will be involved in the animation pipeline using the OptiTrack motion capture system and motion builder to capture complex movements for a variety of projects. You will also use Maya to create character rigs and animations as well as maintain and modify a library of technical and animation assets.
Qualifications
Required Education and Experience:
- Bachelor's degree and two (2) years of experience; four (4) years of experience are accepted in lieu of a degree.
Required Clearance:
- Must have an Interim Secret Clearance prior to employment; must be able to obtain a Secret Security Clearance to maintain employment.
Required Skills:
- Working knowledge of Adobe Software
- Experience with Motion Capture hardware and software – Motive and Motion Builder
- Experience with scripting in Python/Pymel
- Experience with source control solutions
- Experience in Maya
- Experience in motion capture and key frame animation
- Solid knowledge of anatomy, body mechanics, and animation principles
- Must be able to creatively solve advanced technical animation challenges
- Must have experience building character rigs, control rigs, blend shapes and other deformers
- Experience with Unity and/or Unreal
Desired Skills:
- FX, lighting, modeling, texturing, or concept tasks
- Experience with real-time physics systems
- Experience in Houdini, After Effects, and supporting tools
- Traditional art and animation skills
- C++ or C# experience
- Experience with one or more scripting/programming languages
- Pipeline development experience
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