Junior Animator Jobs
By Searchability At United States
Experience animating realistic keyframe melee combat animations.
A love for gaming and an understanding of how animations enhance the player experience.
An excitement and willingness to learn new skills.
Has prior professional experience in the gaming industry.
To find out more information, feel free to call Katie on; +1 737 290 1693
A strong portfolio demonstrating character and creature animations
Multimedia Artist And Animator (Remote)
By Koniag Government Services At Fort Belvoir, VA, United States
Work Experience, Knowledge, Skills & Abilities
Apply Section 508 accessibility guidelines and standards to ensure multimedia assets are compliant and accessible to individuals with disabilities.
Minimum of five (5) years of paid experience with and understanding of Section 508
Knowledge of the US Army, TRADOC or The Army Distributed Learning Program (TADLP) is a plus.
This is a remote opportunity.
Essential Functions, Responsibilities & Duties may include, but are not limited to:
Animator Jobs
By Steamroller Animation At Mount Dora, FL, United States
Maintain an open and professional demeanor regarding direction, changes, and shifting requirements.
Attend training classes to grow their animation skill set.
Possess a working knowledge of necessary production tools.
At least one to two years of animation experience.
This is a full-time position and may be either remote or on-site.
Work with the animation team on intermediate to complex animation tasks.
Software Engineer (Gameplay) - Ridgeline Games
By Electronic Arts (EA) At Redwood City, CA, United States
You have experience debugging and multi-threading skills.
You have experience with video-game asset pipelines.
4+ years software development experience
Experience building a variety of gameplay systems
Great collaborative skills with developers across departments
Computer Science, Engineering or equivalent degree
Temporary - Associate Gameplay Engineer
By Cat Daddy Games At Kirkland, WA, United States
Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements and design goals
Experience developing video games, ideally for mobile
Experience working on core gameplay systems, user interface, and / or AI
Excellent team skills and a positive attitude
Experience in C / C++
Prior experience in iOS or Android programming is a big plus
Animator Jobs
By The Lionheart Foundation At United States
Experience in Animation, Motion Graphics, and Storyboarding
Ability to work independently and remotely
This is a remote volunteer role.
Bachelor's degree in Animation, Graphic Design, or related field is a plus
Animator Jobs
By Electronic Arts (EA) At Orlando, FL, United States
Minimum 3 years experience with Motion Builder or similar 3D animation software
Understanding of human movement, and detailed knowledge of functional human anatomy
Create high-quality body animation art assets for use in-game
Retarget motion capture body data onto character rigs
Track and clean motion capture data in Vicon Blade / Shogun and/or Cortex
Work with development partners on visual target, altering animations where suitable
Character Gameplay Designer Jobs
By Super Evil Megacorp At United States
Experience building the gameplay abilities of video game characters and how they move through 3D space
Design and implement character abilities kits and behaviors
Collaborate with animators and riggers to ensure that characters are animated and rigged to meet gameplay requirements
Experience working on third-person action games
A strong portfolio of character designs that demonstrate your creativity, skill, and ability to create compelling characters
Strong collaboration skills and the ability to work effectively in a team-based environment
Software Engineer, Gameplay – Diablo Iv
By Blizzard Entertainment At Irvine, CA, United States
Subject To Eligibility Requirements, The Company Offers Comprehensive Benefits Including
Work closely with game designers, programmers, and artists to ensure a great player experience
A minimum of 3 years programming experience.
Networking experience in TCP, UDP, and higher-level protocols
Excellent verbal and written communications skills
Experience playing and developing RPGs / ARPGs
2D Animator - Freelance
By Twine At Miami, FL, United States
**Knowledge, Skills and Attitudes:**Must have a thorough understanding of computer programs such as:
Demonstrated knowledge and practice of the 12 principles of animation.
Creates characters, backgrounds, and scene transitions, bringing creative ideas and concepts to life
Assists in the creation of the introductory animation sequence for the Temikki application.
Produces special effects and action graphics
Demonstrated familiarity with animation software.
Animator Jobs
By Iron Galaxy Studios At Greater Orlando, United States
Experience working on a team to support a cohesive visual style
Proven experience in working with the core principles of animation
Expert communication and organizational skills
Experience with Motion Capture cleanup and refinement
Experience working with industry-standard engines and software
Experience working in a modern game development pipeline and engines
Technical Designer - Madden Gameplay
By EA SPORTS At Florida, United States
Oversee more technical responsibilities like debugging and process improvements.
5 or more years of industry experience in a design or engineering role.
Combination of technical and design skills.
Experience with debugging and triaging issues.
Experience working on a live team.
THIS WOULD BE HYBRID ROLE LOCATED IN ORLANDO, FL**
Associate Animator Jobs
By Electronic Arts At , Orlando, 32810, Fl
Solid and proactive problem-solving skills; able to identify issues and help manage and resolve them
Work with the game-play team to establish and create animations that conform to the design and technical requirements
Work with Technical Artist's/Animator's and Engineers to manage and solve any technical problems that arise
Have experience working in animation and the games industry
Have experience motion editing and key-framing characters to a very high standard
Knowledgeable in human anatomy & biomechanics
Cgi Artist And Animator
By Digital Imaging Group At , Houston, 77008, Tx
Strong working knowledge of Autodesk 3ds Max
Advanced texturing and lighting in Vray
A great eye for detail and the ability to make photorealistic images
Ability to create high-quality 3D models based on ready concepts
Must have ability to work under tight deadlines
Must demonstrate dependability and commitment to projects/tasks
Animator - Freelance Jobs
By Twine At Los Angeles, CA, United States
Advanced knowledge of Mac OS, Google Suite, Adobe Creative Suite as well as 3rd party software including but not limited to:
Professional Experience and ability to complete the following with high production quality:
Any additional experience in VFX (compositing, tracking, keying, high-production 3D animation, etc) is welcomed
Design and animate graphics for Theatrical, International, Television, Digital Media, Social media, and Digital Out of Home projects
Collaborate with CD, producers, clients, and editors
Use traditional animation fundamentals to craft AV graphics that range from stylized to hyper-realistic
Gameplay Engineer Jobs
By Stoic At United States
Excellent communication skills with a variety of audiences
Experience on one or more shipped games
Experience with Test Driven Development (TDD)
Experience working on a live service game post-launch
Unreal Engine 5 / 4 (UE5/UE4)
Write clean, efficient, reliable, and re-usable code
Gameplay Engineer - (Star Wars Fps)
By Electronic Arts At , Los Angeles, Ca $99,900 - $168,400 a year
Guide junior engineers and share knowledge with content and technical team members.
3+ years of experience with C/C++.
Experience working in highly collaborative environments.
Willing to embrace a remote-first approach to work and communication.
Excellent math skills with an emphasis on 3D math.
Experience with Unreal Engine and console game development.
Multiplayer Gameplay Software Engineer - The Sims
By Electronic Arts At , Austin, 78729, Tx $120,450 - $188,600 a year
Experience working in highly collaborative environments with multidisciplinary roles beyond engineering like design, production, art and product management.
Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
5+ year experience in a hands-on development role.
Demonstrate technical abilities with large projects implemented in C++.
Hands on experience building and shipping AAA games in Unreal engine.
Experience building complex gameplay networking features.
Senior Gameplay Programmer Jobs
By Epic Games At , San Francisco, Ca $151,100 - $251,800 a year
Experience developing games professionally, and shipping AAA titles
A keen analytical mind, with strong problem-solving skills
Strong C++ skills and the ability to code and architect gameplay mechanics and tools
Excellent communication and interpersonal skills
Experience working on a live service game
Experiment with game design and use rapid prototyping while ensuring that strong architectural and algorithmic decisions are made
Ai/Gameplay Programmer Jobs
By Rockstar Games New York & New England At , Andover, Ma
Strong math skills, knowledge of vectors, matrices, and linear algebra.
A degree in Computer Science / related discipline or equivalent experience.
1 or more years of PC or console games programming experience.
Passion for playing and creating cutting edge video game experiences.
Experience working with animations and animation trees.
Experience with pathfinding or AI movement and behaviors.

Are you an experienced Animator looking for an exciting new challenge? We are looking for a talented Gameplay Animator to join our team and help create the next generation of video games. You will be responsible for creating realistic and engaging animations that bring characters and environments to life. If you have a passion for animation and a keen eye for detail, this could be the perfect job for you!

Overview Gameplay Animator is responsible for creating animation for video games. They create the movements and actions of characters, objects, and environments in the game. They work closely with game designers and programmers to ensure that the animation is realistic and fits the game’s design. Detailed Job Description Gameplay Animators are responsible for creating animation for video games. They create the movements and actions of characters, objects, and environments in the game. They work closely with game designers and programmers to ensure that the animation is realistic and fits the game’s design. They create the animation using a variety of software tools, such as 3D Studio Max, Maya, and MotionBuilder. They also use motion capture technology to create realistic movements. Gameplay Animators must have a strong understanding of animation principles, such as timing, weight, and motion. They must be able to create realistic and believable movements and actions. They must also be able to work within the constraints of the game’s design and budget. Skill Requirements
• Knowledge of animation principles and techniques
• Knowledge of 3D Studio Max, Maya, and MotionBuilder
• Knowledge of motion capture technology
• Ability to create realistic and believable movements and actions
• Ability to work within the constraints of the game’s design and budget
Qualifications
• Bachelor’s degree in Animation, Computer Science, or related field
• Experience in game design and development
• Knowledge of game engines and scripting languages
Knowledge
• Knowledge of animation principles and techniques
• Knowledge of 3D Studio Max, Maya, and MotionBuilder
• Knowledge of motion capture technology
• Knowledge of game engines and scripting languages
Experience
• Experience in game design and development
• Experience in creating animation for video games
Responsibilities
• Create animation for video games
• Work closely with game designers and programmers to ensure that the animation is realistic and fits the game’s design
• Use a variety of software tools, such as 3D Studio Max, Maya, and MotionBuilder
• Use motion capture technology to create realistic movements
• Ensure that the animation is within the constraints of the game’s design and budget