Gameplay Animator Jobs
Junior Animator Jobs
By Searchability
At United States
Multimedia Artist And Animator (Remote)
By Koniag Government Services
At Fort Belvoir, VA, United States
Animator Jobs
By Steamroller Animation
At Mount Dora, FL, United States
Software Engineer (Gameplay) - Ridgeline Games
By Electronic Arts (EA)
At Redwood City, CA, United States
Temporary - Associate Gameplay Engineer
By Cat Daddy Games
At Kirkland, WA, United States
Animator Jobs
By The Lionheart Foundation
At United States
Animator Jobs
By Electronic Arts (EA)
At Orlando, FL, United States
Character Gameplay Designer Jobs
By Super Evil Megacorp
At United States
Software Engineer, Gameplay – Diablo Iv
By Blizzard Entertainment
At Irvine, CA, United States
2D Animator - Freelance
By Twine
At Miami, FL, United States
Animator Jobs
By Iron Galaxy Studios
At Greater Orlando, United States
Technical Designer - Madden Gameplay
By EA SPORTS
At Florida, United States
Associate Animator Jobs
By Electronic Arts
At , Orlando, 32810, Fl
Cgi Artist And Animator
By Digital Imaging Group
At , Houston, 77008, Tx
Animator - Freelance Jobs
By Twine
At Los Angeles, CA, United States
Gameplay Engineer Jobs
By Stoic
At United States
Gameplay Engineer - (Star Wars Fps)
By Electronic Arts
At , Los Angeles, Ca
$99,900 - $168,400 a year
Multiplayer Gameplay Software Engineer - The Sims
By Electronic Arts
At , Austin, 78729, Tx
$120,450 - $188,600 a year
Senior Gameplay Programmer Jobs
By Epic Games
At , San Francisco, Ca
$151,100 - $251,800 a year
Ai/Gameplay Programmer Jobs
By Rockstar Games New York & New England
At , Andover, Ma
Are you an experienced Animator looking for an exciting new challenge? We are looking for a talented Gameplay Animator to join our team and help create the next generation of video games. You will be responsible for creating realistic and engaging animations that bring characters and environments to life. If you have a passion for animation and a keen eye for detail, this could be the perfect job for you!
Overview Gameplay Animator is responsible for creating animation for video games. They create the movements and actions of characters, objects, and environments in the game. They work closely with game designers and programmers to ensure that the animation is realistic and fits the game’s design. Detailed Job Description Gameplay Animators are responsible for creating animation for video games. They create the movements and actions of characters, objects, and environments in the game. They work closely with game designers and programmers to ensure that the animation is realistic and fits the game’s design. They create the animation using a variety of software tools, such as 3D Studio Max, Maya, and MotionBuilder. They also use motion capture technology to create realistic movements. Gameplay Animators must have a strong understanding of animation principles, such as timing, weight, and motion. They must be able to create realistic and believable movements and actions. They must also be able to work within the constraints of the game’s design and budget. Skill Requirements• Knowledge of animation principles and techniques
• Knowledge of 3D Studio Max, Maya, and MotionBuilder
• Knowledge of motion capture technology
• Ability to create realistic and believable movements and actions
• Ability to work within the constraints of the game’s design and budget
Qualifications
• Bachelor’s degree in Animation, Computer Science, or related field
• Experience in game design and development
• Knowledge of game engines and scripting languages
Knowledge
• Knowledge of animation principles and techniques
• Knowledge of 3D Studio Max, Maya, and MotionBuilder
• Knowledge of motion capture technology
• Knowledge of game engines and scripting languages
Experience
• Experience in game design and development
• Experience in creating animation for video games
Responsibilities
• Create animation for video games
• Work closely with game designers and programmers to ensure that the animation is realistic and fits the game’s design
• Use a variety of software tools, such as 3D Studio Max, Maya, and MotionBuilder
• Use motion capture technology to create realistic movements
• Ensure that the animation is within the constraints of the game’s design and budget
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