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Software Engineer (Gameplay) - Ridgeline Games

Company

Electronic Arts (EA)

Address Redwood City, CA, United States
Employment type FULL_TIME
Salary
Category IT Services and IT Consulting,Software Development,Computer Games
Expires 2023-08-11
Posted at 10 months ago
Job Description
Gameplay Engineer - Ridgeline Games


Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.


Role Overview: You are a Gameplay Engineer, reporting to the Gameplay Lead who collaborates with cross discipline teams to work on technical prototyping and production of new gameplay systems, then improve and polish them to perfection.


Responsibilities


  • You have experience with video-game asset pipelines.
  • You have experience with visual scripting languages and typical entity/component systems for game-engines and a desire to write systems using these to build a good API.
  • You have experience debugging and multi-threading skills.


Qualifications


  • Great collaborative skills with developers across departments
  • Experience building a variety of gameplay systems
  • Creative prototyping skills
  • Computer Science, Engineering or equivalent degree
  • 4+ years software development experience


Next Steps


The following are required as part of the application process:


  • Apply online with resume
  • This may be an Art, Audio, Design, Tech, or Writing test
  • Provide web link on resume for online portfolio (required)
  • As part of the application process, we may ask you to complete a test


Benefits


We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that values creativity and individuality.


"US COMPENSATION AND BENEFITS


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.


EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES


  • California (depending on location e.g. Los Angeles vs. Sacramento):


º $130,250 - $199,400


  • New York (depending on location e.g. Manhattan vs. Buffalo):


º $120,450 - $199,400


  • Jersey City, NJ:


º $147,400 - $199,400


  • Colorado (depending on location e.g. Denver vs. Colorado Springs):


º $120,450 - $161,750


  • Washington (depending on location e.g. Seattle vs. Spokane):


º $120,450 - $188,600


Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity."