Unfortunately, this job posting is expired.
Don't worry, we can still help! Below, please find related information to help you with your job search.
Some similar recruitments
Technical Lead Jobs
Recruited by Global Channel Management, Inc. 9 months ago Address Charlotte, NC, United States
Animator I Jobs
Recruited by ESPN 10 months ago Address Charlotte, NC, United States
Animator Jobs
Recruited by Steamroller Animation 10 months ago Address Mount Dora, FL, United States
Technical Lead Jobs
Recruited by CTI Consulting 10 months ago Address Sunrise, FL, United States
2D Animator - Freelance
Recruited by Twine 11 months ago Address Miami, FL, United States
Associate Animator Jobs
Recruited by Electronic Arts 11 months ago Address , Orlando, 32810, Fl
Technical Lead Jobs
Recruited by Koda Staff 1 year ago Address Miami, FL, United States

Animator Jobs

Company

Electronic Arts (EA)

Address Orlando, FL, United States
Employment type FULL_TIME
Salary
Category IT Services and IT Consulting,Software Development,Computer Games
Expires 2023-07-22
Posted at 11 months ago
Job Description
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.


The EA Create Capture team provides high-quality body motion performances for in-game, cinematic and narrative sequences.


Responsibilities


  • Support the onstage capture teams with acquisition of motion capture performances
  • Use proprietary animation pipelines and workflow
  • Conduct and complete character rig reviews to refine it for motion capture retargeting
  • Create high-quality body animation art assets for use in-game
  • Track and clean motion capture data in Vicon Blade / Shogun and/or Cortex
  • Work with development partners on visual target, altering animations where suitable
  • Report to the Lead Animator, who will provide guidance on internal workflows
  • Provide animation feedback and communicate best practice with intention for animation refinement
  • Retarget motion capture body data onto character rigs


Qualifications


  • Understanding of human movement, and detailed knowledge of functional human anatomy
  • Minimum 3 years experience with Motion Builder or similar 3D animation software
  • Minimum 3 years of motion capture or animation in video games, television, film or other related industry


CONTRACT POSITION - 12 MONTHS


Compensation And Benefits


The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.


The hourly pay ranges represent in good faith what applicants can expect to be paid for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


HOURLY PAY RANGES


  • California (depending on location e.g. Los Angeles vs. Sacramento):


º $38 - $58


  • Colorado (depending on location e.g. Denver vs. Colorado Springs):


º $36 - $47


  • New York (depending on location e.g. Manhattan vs. Buffalo):


º $36 - $58


  • Jersey City, NJ:


º $41 - $58


  • Washington (depending on location e.g. Seattle vs. Spokane):


º $36 - $51


Candidates may also be eligible for applicable benefits.