3D Visual Development Artist [Animation Department]
By The Third Floor At , Los Angeles, 90036 $20 - $70 an hour
Experience working in a 3d pipeline using proprietary tools to publish assets and maintain an organized workflow.
Layout environments and assets to help in the composition of shots.
Able to paint in photoshop or extend designs to cover areas where information may be missing.
Able to model and texture in a 3d package (maya preferred)
Able to use substance painter or other 3d texturing packages.
Able to use photoshop or other 2d digital packages.
3D Artist Jobs
By Robert Half At Glendale, CA, United States
Pitch and present visual exploration to managers, principals, and executive leadership.
Minimum of 3 years of professional 3D experience, working in games or other mobile applications.
Art degree or equivalent work experience
Exceptional artistic and creative problem-solving skills
Experience with Figma a plus
Strong verbal communication skills with the ability to present ideas in a clear, concise, and professional manner.
3D Artist Jobs
By Discord At San Francisco, CA, United States
Fundamental design skills, including knowledge of typography, composition, and color
Engage with Product Designers, product/project managers, and other partners to gather feedback and refine your work
6+ years of design/production experience with an ad agency or in-house design team; in tech or gaming industry
4+ years experience designing digital media formats using Adobe Illustrator and Photoshop (Figma)
Proficiency in 2D illustration, vector illustration and Photoshop skills
Paid parental leave (plus fertility, adoption and other family planning benefits)
3D Environment Artist Jobs
By Ready4Player - We are Hiring! At Los Angeles, CA, United States
Skills in related disciplines like photography, 3D generalist skills, VFX, or traditional art media.
Experience with Blender, 3dsMax, Maya and other industry standard software.
(Follow Ready4Player Linkedin page for other exiting role opportunities)
Creating AAA class photorealistic environments.
Understanding both the technical and artistic processes that contribute to achieving amazing Lighting results in real-time.
Technical setup, integration, and troubleshooting of Lighting work.
3D Environment Artist Jobs
By Virtuos Games At , , Ca
Good technical skills with knowledge of game engines (Unreal) and integration workflows. (Lumen and Nanite knowledge a plus).
Expert knowledge in a 3D modeling software package such as Maya, 3DSMax, Blender and sculpting software such as ZBrush and Mudbox.
Collaborate with your teammates as well as other teams related to the development, whether local or remote.
Strong knowledge of architecture, urban planning, and visual design.
Experience with many different methods for creating a game world including modular systems and usage of procedural tools.
Demonstratable classic drawing skills (a plus).
Junior 3D Artist [Mobile Video Games]
By FUN-GI GAMES At , El Segundo, 90245, Ca $48,000 - $50,000 a year
Efficient time management and proven ability to estimate time needed for task completion
Degree in 3D Animation or Game Art (or equivalent creative experience otherwise)
2+ years of experience in Maya, 3DS Max, or other 3D modeling software
2+ years of experience in Unity
1+ years of experience in character rigging and skeletal animation
Experience with technical constraints of iOS and Android mobile workflows and asset optimizations
Junior Model Artist (3D Designer) - Freelance
By Twine At Los Angeles, CA, United States
Additional responsibilities may be assigned as needed
1+ year experience in games modeling environments using Maya, or related experience/software
Strong polygonal modeling skills, creating clean and efficient geometry quickly
Strong texturing skills, adding realistic details to inform function, wear, and weathering
Create realistic models and textures for environments
Work with scanned data for environment art, and capturing scanned data
3D Environment Artist (Mid-Level)
By Super Evil Megacorp At , San Mateo, Ca
Maintains performance requirements for levels (memory, framerate, draw calls, instances)
Between 1-5 years of experience as a 3D Environment Artist
Experience working on game with an isometric camera angle
Has experience working in a proprietary engine and/or middleware solution
Takes assets through the full modeling/texturing production pipeline
Sculpts, high poly & low poly efficiently
3D/Cg Motion Artist
By Pacific Digital Image At , San Francisco, 94133, Ca

We are always on the look out for creative retouchers and motion graphics artists.