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Sound Designer Jobs

Company

Survios

Address Marina del Rey, CA, United States
Employment type FULL_TIME
Salary
Category Technology, Information and Internet
Expires 2023-08-23
Posted at 9 months ago
Job Description
People make games great. And at Survios, we know we can't grow from an acclaimed VR studio to the world's premier game developer and publisher without them. That's why our most valuable investments aren't in the next-generation technology we use to make our games or the new HQ we're building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they're respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we'd love to hear from you!


Survios currently has an opening for a Sound Designer to contribute to our sound design efforts and push the quality and innovation in our games to the next level.


Responsibilities:


  • Write and maintain audio-related documentation.
  • Contribute to all aspects of sound design, including designing, editing, mixing and implementation of sound effects in alignment with the game's creative vision.
  • Collaborate across disciplines to establish the creative direction and drive audio quality.
  • Work with external audio outsource providers when necessary.
  • Test, debug, and optimize audio pipelines and systems.
  • Collaborate with audio, design and engineering to develop and improve audio pipelines and systems.
  • Contribute to the culture of learning through knowledge sharing.


Requirements:


  • Experience in in-game audio implementation using Wwise via Unreal Engine 4 or 5.
  • Effective communicator and collaborator with contributors from all disciplines.
  • Ability to create a wide range of SFX, from realistic to abstract.
  • Ability to work independently and multitask.
  • Foley recording and creation experience.
  • Experience in commonly available audio tools and software such as Reaper, Nuendo, Pro Tools, Sound Forge, etc.
  • Mixing, loudness measuring, and final audio polish skills.
  • Self-motivated, organized, and focused.
  • 1+ shipped titles on console, PC, or VR games.
  • 3+ years of relevant industry experience demonstrating technical sound design and implementation skills.
  • Good understanding of interactive music composition, music editing and mastering.


Pluses:


  • Experience working on IP-based titles.
  • Bachelor's degree in either Music Technology, Audio Engineering, or equivalent professional experience.
  • Experience with 3D spatialized audio and related formats, such as binaural and ambisonic.
  • Experience recording and directing voice talent.
  • Experience with Wwise's interactive music tools.
  • Experience with VR/AR development.
  • Experience with Wwise and Unreal Engine 4 or 5.
  • Experience with performance capture, VO recording, and localization pipelines.
  • Experience with UE5's MetaSounds.
  • Proficiency in Reaper and Sound Forge.
  • Experience mixing in 5.1 and 7.1 surround for games and linear media.
  • Experience with programming, scripting, or UE Blueprint.


NOTE: This is not a Composer or Music Producer position. Please do not apply if you do not meet the "required qualifications" listed above.


About Us:


Survios is an award-winning game studio that takes a holistic approach to development, merging our expertise in hardware, software, and games to create unbelievable, immersive game experiences in VR, AR, consoles, and PC. We're dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games on all platforms.