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Company

Tesla

Address , Palo Alto
Employment type INTERN
Salary
Expires 2023-11-04
Posted at 8 months ago
Job Description
What to Expect
Disclaimer: This position is expected to start around Jan/Feb and continue through Mar/Apr. Internships are in-person for 40 hours a week for a minimum of 12 weeks. Please consider before submitting an application.

International Students: If your work authorization is through CPT, please consult your school before applying. You must be able to work 40 hours per week. Many students will be limited to part-time depending on their academic standing.

Internship Programs at Tesla
The Internship Recruiting Team is driven by the passion to recognize emerging talent. Our year-round program places the best students in positions that they will grow both technically and personally through their experience working closely with their Manager, Mentor, and team. We are dedicated to providing an experience that allows for the intern to experience life at Tesla by given them projects that are critical to their team’s success.

Locations
  • Palo Alto, CA
  • Bellevue, WA


About the Team
Tesla strives to make its cars the most fun possible; bringing video game experiences to the car helps increase that fun. In this incredibly rare opportunity to help build a video games platform, we are looking for a highly motivated software students to enable the best video game content to be available in-car. Come put that industry experience to great use and help us build this platform!
What You’ll Do
  • Communicate with game development and publishing partners.
  • Design, architect, implement and debug game platform interfaces and systems.
  • Work with a cross-functional team of Software Engineers, QA, Designs, Hardware engineers and Game Developers.
  • Rapid prototyping and ownership of fun in-car customer experiences.
What You’ll Bring
  • Excellent grasp of fundamental computer science concepts.
  • High standards for code quality, maintainability, and performance.
  • Willingness & curiosity to learn new technologies in any area of the stack: UI, Rendering, Core, Protocol, Server.
  • Experience building state of the art products in the video game industry.
  • Proficient in C++.
  • Experience writing and shipping customer-facing code.
  • Currently pursuing a Bachelors or Masters in Computer Science or a related field.