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Company

Perkins+Will

Address , Chicago, 60611, Il
Employment type FULL_TIME
Salary
Expires 2023-10-04
Posted at 8 months ago
Job Description

Our Company

Perkins and Will is an interdisciplinary, research-based architecture and design firm founded on the belief that design has the power to transform lives and enhance communities. Recognized as one of the world’s top global design firms, we focus on innovative research and design expertise to influence buildings and ideas that honor the broader goals of society. At the heart of this belief is that our people are the most valuable asset we bring to our work.


The i|o Team

The i|o Team is a trans-disciplinary team seeking to infuse digital solutions into the Architecture, Engineering, and Construction (AEC) domains through the application of cutting-edge, data-driven geospatial technologies. We bring a startup approach and r&D focus to interesting challenges at the intersection of data, devices and the built environment. Learn more about i|o: https://io.perkinswill.com


What We’re Looking For:

Our Architects and designers are the best at designing the built environment. We share many of the same tools with 3D Game Artists, but simply aren’t the wizards of those appropriated tools. We need real 3D artists, who can move from concept to performant low polygon representations, while maintaining the unique characteristics of the intended designs. Artists who can work alongside Architects/strategists, and who can own the production of quality digital assets for a range of experiences and use-cases.


  • 0-2 Years of experience in a comparable role
  • A degree in Digital Art, Game Art & Design or equivalent and/or applicable work experience
  • Good communication, organizational, time management and interpersonal skills
  • Egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process
  • Recent portfolio demonstrating proficiency as an environment artist
  • Experience working with Unity or Unreal Game Engines
  • Basic rigging and skinning knowledge
  • Solid understanding of the workflows required to create an asset from concept to block-out to final quality, and optimization for real-time rendering
  • Knowledge of the latest industry-standard tools, workflows, and techniques including physically based rendering
  • In-depth knowledge of value, composition, color and attention to detail in environmental design
  • Ability to work well under pressure and deadlines
  • Proven ability to create high-quality assets applying multiple major 3D and 2D packages (3DS Max or Maya and Photoshop or Substance)
  • Able to use and understand working with shaders in a game engine

Responsibilities:

  • Create, Build, & Help Design high quality, game-ready, realistic environment assets and UI elements based on concept art and reference sheets
  • These assets will include architecture, props, custom materials, and skeletal meshes
  • Ensure that art assets are performant and fit within their memory budgets
  • Provide constructive feedback during regularly scheduled art reviews and help maintain the quality bar established by the Creative Director and Lead Artists
  • Create & Design various surface textures

Bonus Points

  • Advanced technical and scripting skills

Qualified and interested candidates should submit a resume and link to portfolio.


At Perkins&Will we believe that inclusion spurs creativity, and that innovation is born from an engaged culture of diverse people + ideas. By moving beyond barriers and stereotypes of gender, race, color, religion, national origin, ancestry, age, medical condition, disability, sexual orientation, gender identity, veteran status; we are committed to building an organization that reflects the diversity of the communities and clients we serve


COVID-19 VACCINATION POLICY

The safety of all employees is a priority during COVID and we presently require everyone to be fully vaccinated to enter our studio or attend in-person client meetings or visit job sites. No waiver of requirement that the position advertised includes the capacity to be present in the studio is expressly or impliedly waived.

Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities

The contractor will not discharge or in any other manner discriminate against employees or applicants because they have inquired about, discussed, or disclosed their own pay or the pay of another employee or applicant. However, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractor’s legal duty to furnish information. 41 CFR 60-1.35(c)