3D Animator Jobs
By Sony Pictures Entertainment, Inc. At , Culver City, Ca $98,200 - $119,400 a year
Communication skills, time management and prioritization skills a must.
communication skills, time management and prioritization skills a must.
Experience in storyboarding narratives, concept creation and production execution
Experience in live action, 2D animation, 3D and VEFX, compositing, sonic branding
6-8 years in design and production (broadcast, digital, print, experiential)
Expert proficiency using Cinema 4D and Adobe CC
3D Animator Jobs
By Sony Pictures Entertainment At Culver City, CA, United States
Communication skills, time management and prioritization skills a must.
communication skills, time management and prioritization skills a must.
Experience in storyboarding narratives, concept creation and production execution
Experience in live action, 2D animation, 3D and VEFX, compositing, sonic branding
6-8 years in design and production (broadcast, digital, print, experiential)
Expert proficiency using Cinema 4D and Adobe CC
3D Animator Jobs
By Icy Cold Entertainment At New York City Metropolitan Area, United States

Rendering, Animating , avatars, scenes, and backgrounds. Into a fluid concept. Understandable by all.

Senior 3D Generalist Animator/Unity Developer
By Lawrence Livermore National Laboratory At , Livermore, 94550, Ca $104,370 - $129,588 a year
Bachelor’s degree in multimedia, animation, or related field, or equivalent combination of education and significant related experience.
Experience working with programming languages such as C#, C++, Python, and JavaScript.
Advanced knowledge of and understanding of 3D animation development and emerging technologies in 3D visualization.
Experience leading production of multimedia projects and establishing commitments of cost, schedule, and quality standards.
Experience balancing creative expertise within a team whilst providing quality visual products, enhancing customer experiences, and meeting customer objectives.
Experience with source code control systems such as Git.
3D Animation And Game Design - 3D Character Sculpting, Lecturer-Part Time (2023-24 Academic Year)
By University of the Incarnate Word At , San Antonio, 78209, Tx
Working knowledge of ZBrush, Unity, UE4, Marmoset.
Strong skills demonstrated in a demo reel and a desire to see and facilitate student success is critical.
Required Certifications, Licenses or Registrations
Prepare timely and meaningful assessments for assigned courses.
Work collaboratively with departmental faculty to ensure standard curriculum outcomes are met.
Conduct respectful relationships with faculty, staff, and students both in and outside the classroom.
3D Modeler And Animator
By Analytical Mechanics Associates, Inc. At , Hampton, 23666, Va
Demonstrated capabilities through a provided portfolio
Strong communications and organization skills
Experience with Virtual and Augmented Reality
Experience with gaming engines (e.g., Unity, Unreal)
Must be a US Citizen or Permanent Resident due to facility requirements.
Associate degree in multimedia, arts, graphics, or equivalent
3D Product Animator Jobs
By Fossil Group At , Richardson, Tx
Strong communication, problem-solving, organizational, and time management skills to work in a dynamic environment
Detail-oriented, adhere to deadlines, and manage time across multiple projects
3D CAD Experience (Blender/SolidWorks/Keyshot/Cinema 4D)
Experience in Adobe Suite (Photoshop, Illustrator, After Effects)
Comprehensive benefits packages inclusive of health and well-being services
401(k) match and education on retirement planning
Character Animator Jobs
By TechFetch.com - On Demand Tech Workforce hiring platform At New York, NY, United States

"ALL our jobs are US based and candidates must be in the US with valid US Work Authorization. Please apply on our website directly." Job title: Character Animator Duration:3 months Shift: 20hrs week ...

Character Animator Jobs
By ProKatchers LLC At California, United States
• Have expert knowledge of the principles of animation
• 10+ years of experience in CG, either in games or films
• A clear understanding and knowledge of human characters and character rigging
Duration:03+ Months Contract with Higher Probability of Extension
Work hours: approximately 20 hours a week
• Work closely project members to plan out project specific animation needs