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Company | S Piper Staffing LLC |
Address | Greater Seattle Area, United States |
Employment type | FULL_TIME |
Salary | |
Category | Computer Games |
Expires | 2023-07-02 |
Posted at | 11 months ago |
S Piper Staffing is looking for an experienced Technical Artist - Rigging
Type: Full-time position
Location: Onsite, Seattle, WA
Day to Day Responsibilities
- Develop pipeline tools, both internal and external, to enhance the efficiency of the production process.
- Collaborate actively with all departments to ensure that assets meet the desired form, function, and technical specifications.
- Manage timelines and tasks effectively to meet project deadlines.
- Create impressive motion and deformation systems.
- Skillfully incorporate feedback from the Lead and Art Director to advance the established artistic style.
- Design, build, test, and upkeep character, weapon, and vehicle rigs.
- Implement and optimize rigging tools that enable teams to prototype while maintaining quality and performance standards.
Requirements
- Efficiently manage timelines and tasks to ensure timely project delivery.
- Innovate and construct captivating motion and deformation systems.
- Forge pipeline tools, both internally and externally, to amplify the productivity of the production workflow.
- Artfully assimilate feedback from the Lead and Art Director to push the boundaries of the established artistic style.
- Craft, construct, assess, and maintain rigs for characters, weapons, and vehicles.
- Foster proactive collaboration with all departments to guarantee assets align with the intended form, function, and technical requirements.
- Integrate and refine rigging tools that empower teams to prototype while upholding quality and performance benchmarks.
Preferred
- Foster proactive collaboration across all departments to ensure assets align with desired form, function, and technical requirements.
- Establish pipeline tools, both internally and externally, to enhance productivity throughout the production process.
- Effectively manage timelines and tasks to ensure projects are delivered on time.
- Skillfully incorporate feedback from the Lead and Art Director to push the boundaries of the established artistic style.
- Pioneer and develop captivating motion and deformation systems.
- Create, build, evaluate, and upkeep rigs for characters, weapons, and vehicles.
- Integrate and refine rigging tools to empower teams in prototyping while maintaining high standards of quality and performance.
Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.
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