Unfortunately, this job posting is expired.
Don't worry, we can still help! Below, please find related information to help you with your job search.
Some similar recruitments
Cinematic Producer Jobs
Recruited by ZeniMax Media Inc. 9 months ago Address , Dallas $60,000 - $140,000 a year
Producer Jobs
Recruited by Archetype Entertainment 9 months ago Address , Austin $80,000 - $130,000 a year
Experience Designer- The Sims
Recruited by Electronic Arts 9 months ago Address , Austin, 78729 $89,200 - $130,750 a year
Producer Jobs
Recruited by Private Division 9 months ago Address , Seattle, Wa $60,000 - $90,000 a year
Events Producer (Hybrid) Jobs
Recruited by Cella 9 months ago Address Houston, TX, United States
Web Producer Jobs
Recruited by 52 Limited 10 months ago Address Portland, Oregon Metropolitan Area, United States
Associate, Editorial Imagery Jobs
Recruited by NBCUniversal 11 months ago Address Universal City, CA, United States
Director, Editorial Jobs
Recruited by MyFitnessPal 11 months ago Address Austin, TX, United States
Producer Jobs
Recruited by Ads That Disrupt 11 months ago Address Dallas, TX, United States
Virtual Booking Specialist Jobs
Recruited by Billingsley Travel 11 months ago Address Houston, TX, United States
Multiplayer Gameplay Software Engineer - The Sims
Recruited by Electronic Arts 11 months ago Address , Austin, 78729, Tx $120,450 - $188,600 a year
Producer Jobs
Recruited by TEGNA 11 months ago Address , Temple, Tx
Executive Producer - Sports
Recruited by 2K 11 months ago Address Austin, TX, United States
Event Producer Jobs
Recruited by Eight Seconds 1 year ago Address Portland, Oregon Metropolitan Area, United States
Booking Coordinator Jobs
Recruited by Traveling and Making Memories 1 year ago Address Portland, Oregon Metropolitan Area, United States
Jr. Art Producer Jobs
Recruited by Big Fish Games, Inc. 1 year ago Address , Atlanta, Ga $34,072 - $63,277 a year

Producer - The Sims

Company

Electronic Arts

Address , Austin, 78729, Tx
Employment type FULL_TIME
Salary $111,500 - $157,300 a year
Expires 2023-07-12
Posted at 1 year ago
Job Description

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

Teams are building the next generation game and creative platform, Project Rene and reimagining The Sims that players know and love with even more new ways to play. We're excited you're interested to learn more about how you can join our team and dream big.

You will be reporting to the Production Director for The Sims 4.

Location: Remote North America - open to most North America locations

As a Producer with Maxis, you will be focusing on major features and whole pack production, leading a team of cross-discipline developers, and maintaining standards for functionality and quality to deliver the best player experience.

Responsibilities:

  • Operate independently with confidence to drive production processes and communication to deliver on critical milestone objectives
  • Understand and utilize KPIs, ROI, and player feedback with Sr. Team Leadership and community feedback to inform decisions
  • Maintain workflow documentation and drive cross-discipline collaboration
  • Learn and work with proprietary development tools
  • Write, edit, and approve player-facing text
  • Drive scoping & prioritization recommendations for the pack team
  • Review and demo in-development software
  • Contribute to a stimulating and fun work culture
  • Log, prioritize, and help resolve emergent issues
  • Own and drive portions of presentations and reviews up and down the organization
  • Coordinate with brand and marketing teams on go-to-market strategy and assets
  • Balance the needs of the player experience with the needs of the business and development team
  • Collaborate with a cross-discipline team to lead a DLC pack development or associated features and content from concept to release
  • Help to design, evolve, and improve processes in broad areas of game development
  • Mentor lower level producers or interns in specific areas as needed
  • Utilize player feedback to inform strategic decisions

Qualifications:

  • You have demonstrated leading feature, DLC or entire game production from concept to release on at least 1 major AAA or Mobile game
  • You are organized and detail-oriented
  • You are passionate about delivering the best experience for players
  • You love videogames; knowledge of The Sims is a welcome plus!
  • You demonstrate excellent written and verbal communication
  • You approach change with an open mindset

Visit us at: https://www.ea.com/ea-studios/maxis

"US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $113,300 - $171,700

  • New York (depending on location e.g. Manhattan vs. Buffalo):

º $111,500 - $171,700

  • Jersey City, NJ:

º $126,700 - $171,700

  • Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $111,500 - $144,000

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $111,500 - $157,300

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity."


We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.