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Company

Winking Studios 唯晶科技

Address San Francisco County, CA, United States
Employment type FULL_TIME
Salary
Expires 2024-01-06
Posted at 10 months ago
Job Description

Winking Studios (www.winkingworks.com) is one of the largest Art Outsourcing and Game Development studios over Asia, home to the most talented artists and designers. Currently, WINKING Corporation has over 700 employees throughout Taipei, Shanghai, Nanjing, and Singapore. Clients of our Art Outsourcing and Game Development services include 19 of the top 25 game publishers around the globe.

We are seeking an experienced Business Development Manager who can join our team and help pave the way towards our new goals and generate additional revenue. As a Business Development Manager, you will be responsible for maintaining long term relationship with current clients and searching new opportunities in collaborating with new ones under a full understanding of internal teams’ availability.

Responsibilities

* Grasping the overall art style of the project and provide guidance for other artists in aspects such as style research, standardization, and benchmarking;

* Managing and guiding one or more junior and senior art teams on projects of varying scopes, including AAA, VR/AR, and mobile games;

* Responsible for reviewing and approving all art content in the project to ensure overall art quality and style consistency;

* Responsible for overall artist and project resource integrating and planning, including work assignment, progress tracking, and final product review;

* Participating in the establishment of the studio's artist team, assist in evaluation, and provide professional advice;

* Being familiar with cutting-edge game design concepts and having a strong pursuit of artistic expression;

* Understanding games and having experience in developing high-quality game projects, and understand the art requirements of the development process;

* Having excellent project collaboration and execution skills, managing communication between artist teams and clients on art and technical issues;

* Through guidance and experience sharing, instilling best practices in the team;

* Being able to conduct style research and project evaluation for various game art styles;

* Identifying and cultivating new or growing talent, actively participating in recruitment, and contributing to talent expansion and development planning.

Qualifications

* Excellent experience in one or more mainstream 3D packages (Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, etc.) and well versed in creating and optimizing art pipelines.

* Strong aptitude in multiple traditional artistic disciplines to complement directorial credibility.

* Highly organized individual with experience in managing teams of creative minds and effective at collaborating with other disciplines.

* Passionate about game development and exercises game sensibility when making artistic decisions.

* Persuasive leadership at enforcing directive and in steering the team to achieving expectant standards.

* In sync with current demands and with the foresight into future trends and emerging technologies.

* Bachelor degree in Arts, Graphic Design or related major preferred but outstanding portfolios and a proven industry record will also be considered.

* At least 10 years’ experience with various game styles including AAA titles across major platforms and a proven project completion record.

* At least 4 years’ experience as an Art Director, Lead Artist or Art Team Leader and a proven record of supervising a team to greater competency and efficiency.

We Offer

Competitive Benefits (medical insurance, company outings, birthday gifts, free gym, team building activities etc.)

Paid annual vacation and sick leave

Consistent career path with a long-term career development

Opportunities for overseas travel to attend game shows and gain work experience abroad

Key Words: Game; Level design; Art Director; 3D Environment Artist; Unreal Engine;UE5;Unity