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Art Director - Multiple Levels
Company | Magnopus |
Address | Los Angeles, CA, United States |
Employment type | FULL_TIME |
Salary | |
Category | Transportation, Logistics, Supply Chain and Storage |
Expires | 2023-10-06 |
Posted at | 8 months ago |
We’re looking for Art Directors, at multiple levels, with experience in designing immersive worlds centered around music, and all the things that make those worlds exciting and engaging. For this project, what YOU will design will be seen by many millions of people and kickstart an experience not soon to be outdone. That means we need someone passionate about crafting beautifully-imagined interactive spaces in real-time engines, complete with musical headliners of the highest order. You’ll be working with a talented team of clever people who have a passion for world-building who want to be creatively inspired, artistically-nurtured, and have their timecards approved by you. (Just kidding, someone else will handle that paperwork.) You’re an Art Director, and we need you directing Art. And Artists.
- Communicate and collaborate with multiple teams such as engineering and production to guide visual progress from beginning to end and deliver visuals you’ll be proud to tell people about when you’re old(er)
- Inspire and motivate art teams to deliver their best work and provide effective and constructive feedback, with creative solutions to the inevitable challenges that will arise
- Establish a visual style that appropriately complements and enhances the experience design set by the creative team
- Unify the environments, characters, user interfaces, and anything else that can be seen with human eyes into a style that feels fresh but not radical, polished but not boring, and unique but not “youneek”
- Create beautiful moments of visual surprise and delight, and nurture them through the production process until they exist in the real world and run in real time
- Work closely with production-types to ensure schedules and plans meet business and project needs by incorporating frequent use of words like “synergy” and “alignment”
- Proficiency in: physically based rendering, lighting, shading, environment and character design, FX, performance analysis, and graphics content optimization
- Outstanding communication skills and ability to lead by example
- Minimum of 1 large title shipped on either PC or Console (not just mobile), from concept to final
- Experience working in Unreal game engine
- Strong experience in visual and communication design principles
- Proven experience directing and supporting artists across multiple art disciplines
- Portfolio that demonstrates a keen eye for artistic and technical direction
- At least 10 years of experience in computer-generated art
- Expert at using 3D Art tools such as Maya, ZBrush, 3ds MAX, Vray, Substance Designer/Painter or 3D Coat
- Love of music, musical events (live and virtual), musical culture, and an appreciation for the zeitgeist surrounding specific musical artists.
- Love for graphic design, illustration, typography, video and photography
- Experience with mobile game design (or non-game design)
- Past experience working with Interactive/VR/AR/Real Time content and understanding what makes them unique
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