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Company

MrBeast

Address Greenville, NC, United States
Employment type FULL_TIME
Salary
Category Media Production
Expires 2023-06-28
Posted at 11 months ago
Job Description
About The Role


The Unreal Engine 3D Asset Artist will be working daily under the guidance of our Technical Director and Head Of Visuals. They will be working on creating real life assets to be used within Unreal Engine to support our Production and Camera Teams in helping visualize what the real video will look like. They will be responsible for the custom design of any asset with guidance from our Creative Team. They will also assist the Environment Artist with any structures & props they may need to further the detail of a scene.


Our ideal candidate will be someone who works well under pressure and short turn around times with a high level to detail. Due to the nature of Youtube, we are constantly working on multiple projects at a time and all of them at different stages. They will need to be an organized person who understands our project needs are constantly changing and they will need to adapt accordingly.


What you’ll be doing:
  • Collaborating with our Creative Team to ensure the project meets the creative vision
  • Propose pipeline and technology improvements to our Technical Director
  • Creating 3D Assets & Art (3D Modeling, Sculpting, Asset Creation, Texturing, Advanced Materials, Lighting)
  • Assist in optimizing performance on projects (i.e., retopology, prepping assets for Nanite in UE5, Material packaging & optimization, etc)


What makes you a fit:


  • Knowledge of Physically Based Rendering workflow -Excellent team working skills and the ability to receive constructive criticism
  • Strong problem-solving skills to troubleshoot and optimize assets for performance
  • Experience in prepping, optimizing and importing assets into Unreal Engine 5
  • Expert proficiency in 3D workflows and taking an asset from concept to final, including the stages of modeling, texturing, lighting and rendering
  • Expert knowledge in all areas of 3D Modeling and Asset creation
  • Proficiency in using 3D modeling software such as Blender, zBrush, Substance Painter / Designer, 3ds Max, Maya or Houdini