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Product Designer, Snap Lab
Company | Snap Inc. |
Address | Los Angeles, CA, United States |
Employment type | FULL_TIME |
Salary | |
Category | Software Development |
Expires | 2023-08-26 |
Posted at | 9 months ago |
Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company’s three core products are Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio, an augmented reality platform that powers AR across Snapchat and other services; and it's AR glasses, Spectacles.
- Regularly give and receive feedback on design and prototyping iterations
- Formulate strategic design proposals that align the product’s core value, the state of the art in technology and the needs and pain points of our users
- Showcase your work and iterate on the design directly with the CEO
- Define the software UX requirements for features on the Spectacles Platform
- Deliver final art assets, redlines, animations, and mocks to engineering or the prototyping teams responsible for building them
- Conceive of simple, intuitive and innovative features and interfaces to deliver on the core value proposition of Spectacles
- Design detailed design specifications and partner with engineering teams to integrate our design vision into the product
- Be a leader - Snap is a design-led company and as a designer you will be expected to lead projects, people and the product vision
- Design end-to-end user flows for the Core Experiences enabled by the Spectacles platform
- Contribute to all stages of the hardware and software research, design, prototyping and production process
- Design end-to-end user flows for the Spectacles operating system UI
- Work with the User Experience Research team to understand the user, test the experience and Iterate on the UI/UX
- Ability to design using Figma, Creative Cloud and similar creative technologies
- Ability to design and build delightful interfaces and experiences in 3D
- Ability to develop relevant product strategies, rapidly think creatively and lead the ideation process across broad product areas of design explorations.
- Proficiency in creating 3D art and shaders built in Blender, Maya, Cinema4D, etc., and integrating them into game engines like Lens Studio and Unity.
- Ability to work both independently and within a team environment.
- Passion for and experience in AR/VR and Spatial Computing.
- 3+ years experience designing delightful experiences
- BS/BA degree or equivalent years of experience
- Passion for VR/AR and Spatial Computing
- Strong interpersonal and leadership skills
- Strong communication skills
- Zone A (CA, WA, NYC): The base salary for this position is $145,000 - $210,000 annually
- Zone B: The base salary for this position is $138,000 - $200,000 annually
- Zone C: The base salary for this position is $123,000 - $179,000 annually
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