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Environment Concept Artist Jobs
Company | Sky Castle Studios |
Address | Santa Monica, CA, United States |
Employment type | FULL_TIME |
Salary | |
Category | Internet Publishing |
Expires | 2023-06-08 |
Posted at | 1 year ago |
Job Title: Environment Concept Artist
- Education reimbursement
- A generous home office reimbursement stipend, which can be used for internet and phone expenses as well as technology, office furniture, and more
- 11 paid company holidays per year, plus a week of paid summer vacation and a week of paid holiday vacation
- Parental leave benefits, including 8 weeks of paid leave, 8 weeks of unpaid leave, and 8 weeks of flexible scheduling
- 15 days of paid vacation accrued per year
- Membership to if available in your city
- Reproductive health travel coverage
- Free Hero Forge Minis
- Health, vision, and dental insurance coverage for all US employees
- 80 hours of paid sick time per year
- Reproductive health travel coverage
- 401k with 6% company matching for US employees after 6 months
- Work with the Art Director to set a strong vision for environment look development
- Generate rough ideation sketches into finished high-quality environment renderings
- Presenting work in an organized, clear manner for progress reviews and approval (including scale reference)
- Mapping out scenery elements and props that help drive story
- Interpreting initial ideas and creating quick sketch drafts for review
- Participating in feedback meetings and noting changes to be made
- Presenting concepts, research, and references to the team
- Work with designers to create story-reach world maps
- Contribute creative and original ideas towards aspects of production and development
- Research subject matter relating to objectives to ensure an authentic experience
- A portfolio of work demonstrating strong artistic and storytelling ability
- Solid understanding of aesthetically pleasing environments, architectural design, geography, and storytelling interior design
- Ability to efficient approach to creating artwork, balancing when to deeply develop vs. iterate lightly and quickly
- Ability to interpret and follow reference material to create clean, detailed, and accurate environments and sets
- A real-world understanding of proportion, depth, scale, and physical space
- Ability to take direction and feedback from multiple stakeholders as well as a strong ability to contribute your own ideas
- Excellent environment painting abilities for key world art, as well as strong sketching abilities for rough conceptualization
- Proficient in Photoshop
- Experience with hex concept art, overworld map art, and environment art
- Minimum of 3 years experience as a concept artist or graphic designer
- Knowledge and understanding of the TTRPG and Video Gaming industries
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