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Remote User Interface Artist

Company

Onward Play

Address United States
Employment type CONTRACTOR
Salary
Category Staffing and Recruiting
Expires 2023-10-11
Posted at 8 months ago
Job Description

Core Objective:

Enhance user interaction and overall experience by creating immersive interfaces that guide players through our virtual world. In a dynamic environment with only two team members supporting a user base of 500, the ability to deliver exceptional player experiences is crucial. Value Proposition:

Join a thriving AR team at an exciting juncture; your work will have a global impact. Engage in a pioneering process, shaping new industry practices. Collaborate with a diverse group of professionals from varied backgrounds. Gain invaluable education through hands-on experience. Create captivating visual art.


Key Skills: Proficient in Graphic Design, Illustration, and Iconography. Expertise in Unity and Game Design for mobile/AR/VR platforms. Familiarity with 3D applications such as Maya, Photoshop, Illustrator, After Effects, and motion graphics software. Strong portfolio showcasing relevant work. No formal degree required; 2-5 years of experience in related roles. Performance Metrics: Thoroughly address tickets, respond promptly to requests, and provide accurate estimates. Receive and implement feedback effectively. Manage workload efficiently. Exhibit artistic capabilities.

Job Summary: As a UI Artist, you'll collaborate with Art Directors and Product Designers to craft the visual identity of our VR experiences. Working closely with a dedicated team of Engineers, Designers, and Product Managers, you'll contribute to creating a truly immersive environment for our users. Key Responsibilities: Work alongside Art Directors and Product Designers to define the visual aesthetics of our games' front-end. Collaborate with UI developers to ensure the final product aligns with the design vision and provides a seamless user experience. Translate concepts into polished art assets, spanning from initial sketches to final products. Co-create wireframes, mockups, and icons in collaboration with UI designers. Quickly adapt to new tools and techniques as needed. Provide necessary documentation. Qualifications: Minimum of 2 years of experience in UI or graphic artistry. Prior experience in developing casual and/or mobile games or applications. Proficiency in Unity UI engine. Competence in 3D applications (Maya), Photoshop, Illustrator, and After Effects (or equivalent motion graphics software). Experience in VR software development is a bonus. Join us in revolutionizing the way people interact online through immersive VR experiences. Your creative contributions will be instrumental in shaping the future of virtual communities.